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Soeren Scharf
S2 licensed
ok, here is a checklist:

1. Did the "Hello LFS, I am your Setup Organizer" message appeared in the LFS chat? If not, then the tool is not connected to LFS at all. Check insim port in the config file and in LFS.

2. From the readme.txt file: "If there is a track folder missing, then select that track in LFS and select any different track afterwards." Explanation: LFS Setup Organizer only creates folders, if you are changing the track in LFS.

3. Maybe LFS Setup Organizer does not detect the path to LFS properly. Do you already have tried to use the option Path2LFS in the SetupOrganizer.cfg file?

regards
LFS Setup Organizer
Soeren Scharf
S2 licensed
Hello,

Have you ever worried about the mess with the setups, all setups in the same folder. To select another setup you have to scroll down through all setups for this car. Wouldn't it be nicer to only see eg. WE setups while racing on Westhill and only see AS setups while racing on Aston?
I have written an application, that does exactly this, it filters the available setups depending on the selected track. You can decide if it filters just by the track (AS, FE, SO....) or with even more resolution by every single track configuration (AS1, AS2, AS1R, FE1...).
As usual I have written a small tutorial and added to the download package.

Have fun,

Soeren

_____
Soeren Scharf
S2 licensed
Quote from DarkTimes :When you go to the garage screen a PLP packet is sent (I think that is the only time that packet gets sent). ...

unfortunately this does not happen if you were spectating the race previously.

Quote from DarkTimes :... When in the garage the car is not actually changed until you click OK, in which case a new NPL packet is sent with the new car info. ...

there are exceptions as well. But both issues are less important than the last one below, because I could (maybe) make some workarounds for this.

Quote from DarkTimes :... There is no way, as far as I know, to detect which car the player has selected on the UI. LFS does not report the car being changed until you click OK to leave the garage.

Soeren Scharf
S2 licensed
Quote from hyntty :I'm not sure what you're getting at:

Why exactly do you need to know when you're in what screen? You can change /car and /setup also whilst not in the garage, so why is it a problem?

No, you can't. LFS tells you, that the driver is already in the race.

3g_drv_alrd ==>
german: Der Fahrer befindet sich bereits im Rennen
english: Driver already in race

kind regards
Soeren
issues with my next insim app "setup buddy"
Soeren Scharf
S2 licensed
hello,

after several years I consider to develop my next insim application. This time it should be a small one, but different things seem to be impossible unfortunately.

Short description of what I want to do: When racing on different servers with different cars on different tracks I am used from Grand Prix Legends (what I was racing for several years), that the game remembered that last used setup for every track and every car. LFS does not, and I feel it very annoying, so I was going to develop a "setup buddy": every time the track changes or I select a different car, then the setup buddy automatically selects the last setup that I have used for this combo.

In principle this is possible, I can read the setup out of the cfg.txt file and I can change the setup with the /setup command. The problems are, that I cannot detect reliably, when I am in the garage screen and (much worse) that I cannot detect a car change within the garage screen. I get a notification in the moment, when the user leaves the garage (with a ISP_NPL, but this is too late), but not when the user returns to the garage screen from the screen, where we can select the cars. I was playing the whole day with insim, captured a lot of insim traffic, but there was no appropriate notification, that could solve my problems.

Use of this tool could become quit intricately (e.g. change car=>leave garage=>reenter garage=>tool selects correct setup=> leave garage again and race..). So if I do not find a appropriate solution to detect car changes, maybe it would be better to write it in the Improvement Suggestions forum as a request instead of trying to develop an insim tool.

Any ideas, suggestions or hints? Any help would be very appreciated.

With kind regards
Soeren
Soeren Scharf
S2 licensed
Quote from buck77 :Hello!!!

I am trying to make my TvDirector work but it keep saying to me

InSim - TCP : bind falied
InSim - not initialised


what should I do?!?!

Go to the multiplayer settings (Menu: "Multiplayer->Start new game") and clear the IP address field.

Good luck and regards
Soeren Scharf
S2 licensed
Quote from Feuerdrache :That weren't the reasons of failing. And I still have no idea what's wrong.

make a screenshot of all your settings (the running TV director and the dialog in the GUI application where you enter IP and port number) and attach it here.

regards
Soeren
Soeren Scharf
S2 licensed
Quote from dutchshogun :aha, and how to do that? i dont understand a thing from the readme etc :P

A tutorial with pictures and screenshots is not enough? I have no clue what I could do better. Maybe you can tell me, what do you don't understand.

Quote from boothy :Just noticed this MP, and yes it seems that way - when paused on a track which already had cameras it duplicated them, and generally did dodgy stuff, and on one which I was creating from scratch it either duplicated them or did the 000000 thing....

Pausing the game is possible in Multiplayer Replay, in Singleplayer Replay and in Singleplayer Race. Most of the time I have used replays for my tests. What are you using?

btw: Some time ago during my tests I noticed a funny thing. I tested creating and editing camers in Single Player Race, then I saved the replay and tried to continue editing cameras with that replay. Unfortunately all camera chat commands were saved and replayed too, and so the software went crazy

regards
Soeren
Soeren Scharf
S2 licensed
Quote from Mp3 Astra :Thank you. Also, I found that in tracks like SO2 the camera keeps trying to start at x000y000 which cannot be reached....

would you please send me your cam file of SO2 (or write/attach it here or in a PN)? Then I will have a look in it. Please also tell the used patch.

Quote from Mp3 Astra :... Also, sometimes cameras clone themselves and again you have to go into notepad and delete the cloned cameras.

Sounds crazy, do you have an idea how to reproduce this?

kind regards
Soeren Scharf
S2 licensed
Quote from Mp3 Astra :I'm now constantly getting "follower could not find position" at SO2. Nothing I do solves this problem.

in shift-U mode the camera must be inside the drivable area (in SO a really bad restriction). One of the cameras in your cam file seems to be outside of this area. Try to identify the camera, delete it and add the camera again. Do not place the camera directly at the border of the drivable area (the wall) but some centimeters away to consider rounding errors.

Note: in case of a track update it is very likely that your cam file will become invalid too.

kind regards
Soeren
Soeren Scharf
S2 licensed
Quote from Mp3 Astra :...
I copied all my views to a new folder and called it cvw7. So the text I would type is the following:

0.5Z=cvw7

That should work.

note 1: making a new views subfolder is necessary only if the file format of the cvw files has changed. Between patch Y and Z there was no change, so using subfolder cvw6 for patch Z would be sufficient.

note 2: it is possible to use a different subfolder for every testpatch. For example just write:
0.5X35=folder_for_patch_X35
After this the TV director will use folder cvw5 for every testpatch except X35, where it uses its own folder as written behind the equal sign.

Quote from Ondrejko :these custom views are saved to directory LFS S2/data/views?

LFS TV Director has its own views folder, where all onboard camera views are stored. When the TV director decides to show one of these onboard cams, then it renames the according cvw file and copies it into the views folder of LFS.

kind regards
Soeren
broadcasting service: multi-bc
Soeren Scharf
S2 licensed
There are good news about the broadcasting topic.

Last weekend I visited the annual get-together of the Virtual Racing e.V., where I was talking to Martin Bals of multi-bc. He told me, that they have a good infrastructure supporting large numbers of spectators and that they sublet their servers to different leagues. So it is not for free, but of course it is cheaper than to lease the servers on your own. So if you are really interested in broadcasting a race (or a league), this is a very good opportunity.
The advantage is that you can use dedicated computers for broadcasting with e.g. hardware encoding, thus resulting in an excellent picture quality. Resolution is high (PAL) and with about 800kBit/s you will never notice block artefacts. Afterwards broadcasts are available as downloads, check them to see the picture quality.
Currently they have not yet broadcasted LFS, but he told me that they would just install LFS, so LFS leagues can use their service too. LFS is running on their servers and you will control this broadcasting machine remotely (contact multibc for further technical details).

with kind regards
Soeren Scharf
Soeren Scharf
S2 licensed
Quote from Senninha25 :Soeren Scharf, is there any way to change the onboard cameras' positions with the TV Director on?

read post #267 ==> http://www.lfsforum.net/showthread.php?p=811407#post811407

kind regards
Soeren Scharf
S2 licensed
and the list grows:I think it is only a matter of time until youtube will also offer this kind of service.

kind regards
Soeren Scharf
S2 licensed
There seem to be a lot more services like zaplive available:The quality of what is visible on other livestreams varies from very excellent to crappy. So the quality seems do depend only on upload bandwidth instead of being restricted by the service.

I wonder what quality is possible with a dedicated capture card (loop from TV-out to SVHS in).
I wonder what quality is possible with zaplive.tv-Publisher instead of the zaplive.tv-Standard-Plugin.
I wonder what quality is possible with 2 PCs to make LFS running smoother.
I wonder what quality is possible with a decent upload of maybe 600kbit/s.

And of course I wonder how all these services pay all this huge amount of traffic?

kind regards
Soeren Scharf
S2 licensed
In the german LFS forum an user has posted a link to a new broadcast platform http://www.zaplive.tv, what looks very promising. Its use is for free (I would expect "currently", because it is still beta. I would wonder if it would be for free after beta). Also it looks very, very easy to use, the software (it is just a flash plugin) automatically detects your capture device (webcam, DV cam...) and quality (what I have seen so far) looks good. A lot of useful features (chat available, number of spectators visible...) are already implemented.
Maybe someone with sufficient upload bandwidth has the chance to test it. If you need huge numbers of spectators for the test, just let me know, I would like to attend.

kind regards
Soeren
Soeren Scharf
S2 licensed
Quote from Mp3 Astra :Question - at Fern Bay Gold, where there is a bridge over the track, I keep getting a problem where as a car goes over the bridge, the view switches to a camera that is supposed to be covering the action under the bridge. And in the same way, when a car goes under the bridge, the camera switches very quickly to the one that is supposed to be above the bridge. Is there anything I can do to stop this?

No, unfortunately there is nothing you can do. I have to investigate this issue and need to make a workaround for this. It is known and also happens in KYO3. I suppose that LFS sends the wrong node numbers when a car is crossing a bridge, but I could not yet verify this. Last time I tried to verify this issue it did not happen while playing a replay of a race, where exactly in this race it happened life in the broadcast. So I ask you if you can confirm, that you observe this issue only in multiplayer mode but not in replays.

kind regards
Soeren Scharf
S2 licensed
Quote from jscorrea :Hi Soeren,

This is the steps:

1) im start director port 32300 GUI unchecked

2) im start LFS and in the chat (T) /insim=32300

3) in the screen of LFS only appear InSim 32300

4) im start a replay .. Blackwood

5) Im press CrtlF6 and nothing... no message, no hello

Thanks.
JS

ok, please make a screenshot of the TV Director and LFS (put your LFS into windowed mode for this, so I can see both apps on the same screenshot) with all chat messages visible (press H for this) after step 3.
Soeren Scharf
S2 licensed
Quote from jscorrea :...

Director or other addon dont work with my LFS, strange inSim dead....

...

Thats a quite detailed error description, so I do not know how I can help you

Well, do you get at least the "hello, I am your TV director" message? Or do you get any error messages, when typing /insim=32300 into the LFS chat? Did you read the howto of the TV director?
Soeren Scharf
S2 licensed
There are enough technics available to establish P2P connections between 2 PCs, even if both are sitting behind NAT routers. All you need is one server with direct access to the internet (not sitting behind a NAT router, usually a root server in a data center). The real question is, if SopCast (or any other P2P TV solution) makes use of one of these technics and what ports it uses.
Soeren Scharf
S2 licensed
Quote from Darkone55 :...

Also, when I don't select manual directing in the GUI, it sometimes switches to the onboard cams. As a function, that's really nice. But, when I exit the TV director, it appears that it has overwritten all my personal views (I'm using FlipCam for that already). Is there a way to restore my own views automaticly, after I close TV director? Now I have to restore them manually (thank god I back-upped them).

...

Indeed the TV Director overwrites your cam files, BUT it should restore them after deactivating it. When you activate the TV director, then it copies all your cvw files to a backup folder called views.tvd.bak (in your LFS directory tree). When you deactivate the TV Director, then it should copy all these files back to your views folder. If this does not work properly, then I have to investigate this serious issue urgently.
Soeren Scharf
S2 licensed
Quote from hyntty :Wasn't it that you have to run director on the same computer but the gui can be controlled from another?

Correctly. The reason (or one of the reasons) is, that the TV Director needs to have access to the LFS folder, e.g. to the cvw files for the onboard camera views. Therefore I had to divide the application into this 2 parts, TV Director (this is the dialog application) and the GUI (this is where you can see the track map and the cars), to allow people to control the action manually from an other PC.
Soeren Scharf
S2 licensed
Quote from Fischfix :hi soeren, is there a way i can setup the cameras to have more often an incar-view?

Of couse, just use the manual selection feature

Ok, just kidding
For the automatic camera selection the complete answer is .... no, at least not at the moment. In the TVDirector there works a very complex decision tree. With every version I am going to improve this a bit. And with every feature (like this onboard cam views), I have to add more branches to this tree, thus increasing complexity. So adding a feature to parameterise this tree can only be the very last step in the development.

kind regards
Soeren
Soeren Scharf
S2 licensed
Quote from germanpio :Hi Soeren!

Is it normal that, when the GUI is used, the fps drop back to 5-10? Normally I have, even when using LFSTVD without GUI, >100.

Pio

No, it isn't. Does this just happen only if you have the GUI enabled or does this also happen when using the TV Director without GUI (there should be no difference, so I do not have any idea).
Soeren Scharf
S2 licensed
Quote from Lepletier :Soeren Scharf, Guten Morgen. (11:53 here)

We from the Brazilian Racing League (LFSBR) are very happy with your tool.

We really want to use your tool with the GRIDTV transmissions (http://www.gridtv.com.br/). A streaming site for the virtual automobilism in brazil.

But we have a little question, it's possible to make the cameras to lock up a little bit on the track advertising?

Cause we have some sponsors on our league, and we want to the others brazilians sponsors and other people know that. I that way we want to show the track ads for the public on our transmissions.

We run the championships and events normally in two battery's, let's call stage 1 and stage 2. I little bit similar as the WTCC series. In the intervals from stage 1 to stage 2 we want to show some of our sponsors. So this is why i am asking this question to you now, it's possible?

Otherwise we can just adjust the cameras around the circuits for best visualization of the ads.

Einen schönen Tag wünsche ich ihnen.

Sorry my bad english, and my bad german as well. (i don't pratice for a long time)

Hi Lepletier,

I take your request very serious because in my opinion sponsering will become a more and more important part in the future of racing sims and especially in broadcasting sim racing events.

I was talking to Mika Radmer (commentator and head admin of the GameStar League) last weekend. He has found a way how to use my tool to get exactly what you are requesting. I think it is worth that I tell it here, because his idea is brilliant:

Define additional cameras in your cam file and define end node to a value of start node plus one (e.g. start node = 255, so set end node to 256). TV Director will unlikey select this camera to show a car during racing action. This is because the range of this camera is too short and TV Director tries to avoid every unnecessary camera switch. So TV director will select the camera with the larger range from start to end node.
Between two races, or between qualification and race (or even during the race just when it becomes boring if nothing happens) switch into edit mode. Then you can select your "advertising cams" by a simple mouse click in the GUI Additionally in edit mode you have complete mouse control over the camera (indeed you are just in usual shift-U mode) so maybe you can make a slow camera pan to show an overview of the track or something else.
After selection in edit mode all cams have a default FOV of 30°. Start node is the piece of track where the camera points to.

I do not have planned this feature, but this is what is currently possible with my tool

btw: your german is very good

with kind regards
Soeren
FGED GREDG RDFGDR GSFDG